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1. Hey CCP, its time to fix research and open up the T2 economy - in EVE General Discussion [original thread]
Originally by: Sydonis You missed out one thing - the T2 material producers wouldn't be able to keep up with demand, so prices would skyrocket and the T2 prices would either stay the same or increase drastically and profit margins would d...
- by High Performance - at 2005.07.29 04:47:00
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2. EvE residents too wealthy? - in EVE General Discussion [original thread]
From my experience both lvl 4 missions and 0.0 mining are too easy given the right circumstances. IsnÆt the real problem that is to easy to make to much isk alone instead of in team work. As in more actual players needed thus the profit gets smal...
- by High Performance - at 2005.06.24 23:11:00
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3. ISK Sinks - The Rich Man's Curse - in EVE General Discussion [original thread]
Well question is then what should be done that would only affect the rich people and not the poor. I think it would be kind of hard to do something that would only affect the rich. I guess the only solution would be to limit the ways of which one...
- by High Performance - at 2005.06.23 22:48:00
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4. T2 production, ineffecient markets, and the lack of social mobility - in EVE General Discussion [original thread]
I donÆt have a single t2 bpo either, even if they where to be released on the npc market I donÆt expect that I will ever have the money to buy one, unless me and friends would spend 6+ hour a day for months to get the money mining or something. An...
- by High Performance - at 2005.05.19 14:45:00
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5. T2 production, ineffecient markets, and the lack of social mobility - in EVE General Discussion [original thread]
Originally by: WhiteTiger Thanks for the post Lord Bryon, maybe if enough of the major people explain it people will get a clue... the major tech2 players didn't get where they are through luck, they don't wait for a magic bpo drop, they h...
- by High Performance - at 2005.05.18 20:29:00
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6. Tech II should be sold by NPCs - in EVE General Discussion [original thread]
I donÆt really see how ccp thought this would work in the future, from what IÆve heard they got plans up to tech 5. So whatÆs going to happen when tech 3 hits the servers? Are t2 still going to be ôeliteö because itÆs still restricted to a few pe...
- by High Performance - at 2005.05.17 18:25:00
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7. T2 production, ineffecient markets, and the lack of social mobility - in EVE General Discussion [original thread]
Originally by: Dr Scope It is what it is, and devs decide how it will be. If you don't like it, adapt, if you can't, quit. Sorry to be harsh, but this is the reality and the truth. Well I think that was the point of the whole thread, ...
- by High Performance - at 2005.05.16 05:02:00
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8. T2 production, ineffecient markets, and the lack of social mobility - in EVE General Discussion [original thread]
Originally by: Dr Scope That would create unlimited, or excessive supply. It's very easy to tip the balance. Meaning you just want a few to be able to do it and regulete the market and not letting anyone have the chance of getting in ...
- by High Performance - at 2005.05.16 04:49:00
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9. T2 production, ineffecient markets, and the lack of social mobility - in EVE General Discussion [original thread]
Originally by: Dr Scope They are available through auction in sell order part of the forum, already very expensive and already requiring alot of teamwork to be able to afford them. Got another point perhaps? So why would it be bad i...
- by High Performance - at 2005.05.16 04:33:00
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10. T2 production, ineffecient markets, and the lack of social mobility - in EVE General Discussion [original thread]
From what I've seen in this thread t2 producers has come with various excuses to why t2 production should be limited to only a few, and why they should be able to regulate the t2 market for everyone. And none of them are any good except as excuse...
- by High Performance - at 2005.05.16 04:10:00
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11. T2 production, ineffecient markets, and the lack of social mobility - in EVE General Discussion [original thread]
Originally by: Khatred Oops, I missed that one. Only shows how clueless you really are. You missed the part where certain t2 producers paid dearly for those bpos. Are you that much of a hypocrite to ignore that alltogether? It is profitable...
- by High Performance - at 2005.05.15 21:46:00
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12. T2 production, ineffecient markets, and the lack of social mobility - in EVE General Discussion [original thread]
Originally by: MindBender Originally by: High Performance The t2 producers in this thread says that t2 isnÆt that profitable, that you could make more money doing other things. Then why are they so scared that t2 would become more ...
- by High Performance - at 2005.05.15 21:13:00
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13. T2 production, ineffecient markets, and the lack of social mobility - in EVE General Discussion [original thread]
The t2 producers in this thread says that t2 isnÆt that profitable, that you could make more money doing other things. Then why are they so scared that t2 would become more common. T1 is simple to get in to because you donÆt need that many resour...
- by High Performance - at 2005.05.15 19:24:00
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14. T2 production, ineffecient markets, and the lack of social mobility - in EVE General Discussion [original thread]
Doing r&d missions to get a tech 2 bpo isnt exactly hard work. Not being able to get in to tech 2 manufacturing are making those people who have choosen to follow that path annoyed, and I understand them. There missing out on the next thing for t...
- by High Performance - at 2005.05.15 02:14:00
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15. Agent kill missions - in EVE General Discussion [original thread]
Originally by: Paw Sandberg true however I did waste alot of time (and ammo) destroying the buildings that could have increased my profit atleast 10 fold :-) I am however a master miner and mining scordite in my L barge in empire (and a ...
- by High Performance - at 2005.04.28 09:04:00
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16. Agent kill missions - in EVE General Discussion [original thread]
If you play eve 12h a day and get 60m, good for you. But most people dont play eve all day and dont see that kind of money. If u npc in 0.0, say u kill 5 750k bounty pirates every hour for 12 hours = 45m and I would say that is counting it low if...
- by High Performance - at 2005.04.27 22:48:00
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